![]() ![]() We wrap up our class with a discussion about working in the motion graphics industry. ![]() We then build an Xpresso rig which causes the car to reverse direction when it hits a wall, and dynamically triggers the start of the motors.Ĭlass 10: Working in the motion graphics industry We build a simple, dynamically driven car using motors. We build a Rube Goldberg contraption using Cinema 4d’s dynamics engine. We render and composite our scene, then save it out as a looping animated gif.Ĭlass 8: Build a Rube Goldberg contraption Topics covered include texturing, using User Data and Xpresso to make a custom controller, a trick for looping particles in After Effects using Particular, and finally converting a quicktime to an animated GIF in Photoshop. We discuss animating splines using an Xpresso rig, the cloner and step effector to delay time, and complete the modeling and animation of the scene. We add a flurry of falling coupons to our scene using Trapcode Form, then we introduce animation to the scene and experiment with another way of generating the falling coupons. We bring in our multipass render and camera data from Cinema 4D and discuss the purpose of each pass, then composite and grade our styleframe. We turn to using After Effects to composite our scene. We add materials and lighting to our scene, then set up our render using the Physical Renderer and Global Illumination. ![]() We begin by creating a papercraft world in Cinema 4D, using various modelling techniques to create plants and flowers. ![]()
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